Inside that folder you need to check if any of the “mod.dat” files are 0 bytes in size, or really anything less than 1 KB. If not you’ll have to do some extra sleuthing, but this should give you the general idea of what to do.įirst things first: go to your save location at “C:\Users\\Documents\Gaslamp Games\Dungeons of Dredmor\.dredmorsave”. NOTE: this assumes you’re subscribed to (and have enabled/disabled) the same mods now as you do with the save you’re trying to fix. It may seem convoluted, but it’s easy to do. There is a chance you can fix a corrupted save even if you don’t have “mod.dat” backups. Make frequent backups of the entire “C:\Users\\Documents\Gaslamp Games\Dungeons of Dredmor\” folder, or at the very least your specific character’s subfolder.Īgain, I HIGHLY recommend using the auto backup script at the bottom of this guide.Make a backup somewhere else of all the “mod.dat” files.Go into your save folder (on windows it is at “C:\Users\\Documents\Gaslamp Games\Dungeons of Dredmor\.dredmorsave”).Replacing the broken ones with a backup will fix it without rolling back your actual save data.If you’re using the auto backup script at the bottom of this guide you can do the “first backup of a session” (aka a “full” backup) after saving your new character to have this process done for you… just make sure you do it ASAP so that you have a working copy of the mod files right away. If a save gets corrupted, the majority of the time it’s actually because the save-specific copy of the mod files broke. ![]() As soon as you make a new character save and backup the copied mod files.
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